Monday, February 21, 2011

Monopoli, farewell cards now you challenge the computer

NEW YORK - "Narrow Alley at the Control Tower: answer." But it's Monopoly Space Odyssey? The monolith that dominates the center of the board game most popular in the world - 750 million players - really seems to fall from another planet. The board on which children from every continent have learned the rudiments of capitalism - the objective, as we know, is to win the monopoly of the property at stake - had remained virtually unchanged for more than eighty years.

For charity, small adjustments. In the first edition of our local, for example, the game invented in America coming out of the recession in 1935, was bent to the dictates ingloriously dell'Italietta: introducing the horrible Via the beam and changing the title and emphasis (we played Monopoly.) But it was still a translation, so to speak, cultural.

As the World Edition Hasbro a few years ago the same - the house that has inherited the owner Parker Borthers - launched to celebrate the success of the game in the era just the triumph of capitalism and globalization. O to return to Italy again in the edition for release centocinquantennale unit: who renamed the Street thanks to a survey of 2 million votes on the web.

But it's nothing compared to what lies ahead with the new Monopoly Live. The technological revolution has been submitted to the Toy Fair just concluded in New York. Farewell cards. Farewell nuts. Goodbye, especially, cash, cash, the green bucks, the bucks short dream that made him penniless players everywhere.

Decide all the monolith. A tower that runs through an infrared miniamplificatore instructions. Instead of rolling the dice is part of an electronic board in totem - controlled by a computer randomly chooses everything - sort of how we must move forward. The cash disappears because the era of e-commerce the card works like an ATM.

In addition the infrared rays of advances in computer control boxes, lightning who try and be clever. Hasbro to say that the game - coming in the autumn with the modest price of $ 50 - try to revive the appeal of the old Monopoly for generations used to play with the iPhone and on the Internet.

The online gaming market is experiencing a boom: U.S. $ 15 billion turnover in 2010. To the extent that a company specializing as Zynga is already thinking of listing on the Stock Exchange for stratospheric figure of 7 billion (it was worth half a year ago.) But the redesign - as often happens - already divided.

And even tecnofanatici site Cnet voiced doubts: "The players seem to deal with a computer rather than between them. But this is the real purpose of a board game?". The indirect response to advances on the New York Times, Sam Lipsyte, author of the blasé "Venus Drive", the collection of heroes without art or part translated by Thomas Pincio for Minimum Fax.

Never mind the rhetoric of the good old days. The problem, he says, is that the ziggurat alter the electronic Monopoly feature that will also ethically reprehensible, but is critical to the success of the games as a training ground for life: the possibility of cheating.

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